Kree'arra

Kree'arra is Armadyl's favourite General. He is an Aviansie, but unlike the other Aviansie his arms are joined to his wings giving him a quadrupedial posture. His main attack is a Range attack that resembles little whirlwinds, which can knock the player back and hit a maximum of 71. The same whirlwinds with a blue tinge are his magic attack, but it doesn't hit more than 25. His final attack is a Melee attack, but he doesn't use it unless people aren't attacking him. He can only be attacked with Magic or Ranged. It is highly suggested to stand back and use Protect from Range, as this will reduce most of the damage taken. But remember that he has a max hit of 71, so if you run out of prayer, watch your hitpoints! An often used strategy when fighting Kree'arra is to stand against a wall with the Protect from Range so that his attack can't knock you back.

Kree'arra is considered to be one of the hardest of all the God Wars bosses, because it must be ranged or maged, and killing 40 Armadyl followers takes a long time, as opposed to killing 40 Zamorak followers, where you can kill level 7 imps, not to mention Bandos followers where you can kill goblins. On the other hand, he cannot hit as hard as the other God Wars bosses as long as the player uses the Protect from Range prayer.

Kree'araa is the seventh highest levelled monster in RuneScape, after Commander Zilyana, General Graardor, K'ril Tsutsaroth, TzTok-Jad, the Spirit Beast and the Corporeal Beast, and is the sixth highest levelled attackable monster, as the Spirit Beast cannot be attacked.